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Pathologic Wiki

Welcome to the Official Pathologic Wiki
The comprehensive Pathologic and Pathologic 2 wiki reference; written and maintained by the players.
We are currently maintaining 5,080 pages (417 articles). Please feel free to contribute by creating new articles or expanding on existing ones.
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About Pathologic

Pathologic is a 2005 psychological horror survival role-playing game developed by Russian game studio Ice-Pick Lodge. On May 23, 2019, Pathologic 2 was released as a re-imagining of the original.

A mysterious and deadly disease breaks out in a remote town in the Russian steppe. It is highly contagious and kills whoever contracts it, giving them only several days left to live. This struggle to survive follows three healers and their individual stories. One is a learned doctor from the country’s capital, named the Bachelor. The second is a local medicine man who has returned at the request of his father, named the Haruspex. The third and final healer is a strange young girl who claims to be both a saint and a miracle worker, named the Changeling.

Taking on the role of one of the healers, you’ll explore the Town, its traditions and history, and the complex relationships of its inhabitants. You will only have twelve days to defeat the invisible enemy called the Sand Plague.

You will not be able to save everyone. Time will never be on your side and choices will haunt your every step. You’ll want to get closer to your goal, but sometimes it’ll all come down to whatever means of survival that you have. In a time of both fear and uncertainty, would you share medicine with important figures who will unveil the Town’s numerous secrets in return, or would you rather keep the medicine in case you get sick? Pathologic is a bleak and harsh survival adventure that’ll make sure of it.

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Featured Article
Mnogogrannik
The Polyhedron is a joint project of the Stamatin architects and the Kain family. It is said to be a miracle—that it breaks the established laws of the Earth and physics.

The Polyhedron was commissioned by the Kain family, designed by Peter Stamatin, and built by Andrey Stamatin five or ten years prior to the events of the game. It described as a building of mirrors and reflected light, allowed to stand upright with a giant steel-woven "stem" buried deep into the earth; the spring is five-and-a-half meters in diameter and more than 300 meters long.Read more.

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