Welcome to the Skullgirls WikiThe wiki about Skullgirls, a game created by Lab Zero Games, managed by Hidden Variable and Future Club and published by Autumn Games and Marvelous AQL. We are aiming to create the best online resource for Skullgirls knowledge, and because it is a wiki, you can help! 338 articles + 6,550 images and growing since June 11th, 2011. | | | | |
Annie Coming Soon + A New Character
So, after Annie made her way to Skullgirls Mobile, it was only a matter of time before she would eventually make it to 2nd Encore. And it'll be sooner.
I wonder who the new character will be...
Article reads as follows:
- Publisher Autumn Games and devel…
Skullgirls 2nd Encore Now Available for Nintendo Switch!
Skullgirls 2nd Encore finally released today on the Nintendo Switch! Following its formal announcement last year on July 6th 2018, it was later confirmed by publisher Skybound Games that there would be pre-orders for a limited edition physical copy of…
Skullgirls 2nd Encore to be published by Arc System Works in Japan
Arc System Works (most well known as the developers of the Guilty Gear and BlazBlue fighting game series) have announced that they will be cooperating with Lab Zero Games to publish the PlayStation 4 and PlayStation Vita versions of Skullgirls 2nd Encore in…
Drawing on the best features the genre has to offer, Skullgirls is designed to be a tournament-grade fighter while remaining approachable and engaging for the casual player.
- Skullgirls features the most frames of animation per character of any fighting game, hand-drawn at high resolution and enhanced by real-time lighting courtesy of a powerful 3D engine
- Classic six-button play gives characters a huge variety of attacks and special moves
- With the Variable Tag Battle system, players can pit mismatched teams of one, two or three characters against one another
- Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
- A robust anti-infinite combo system keeps competitive play free of abusive tactics
- Robust tutorials and an AI designed to teach eases new players into the traditionally intimidating fighting game genre and helps you improve from there
- Official GGPO netcode ensures lag-free fighting online
- A stunning soundtrack by Castlevania: Symphony of the Night composer Michiru Yamane draws you into the game’s unique “Dark Deco” world[1]
References
The rise of a new Skullgirl may just give Umbrella the adventure she wants. But, when she finds out the truths about herself and her family, will she wish she had stayed home?