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Zergrinch Warg

The following article or section contains information from a Christmas map and may not be canon.

Wargs are powerful versions of the hydralisk that were employed by the Zergrinch.

Abilities

Many zerg ground units may burrow, rendering themselves invisible but incapable of moving or attacking.

Usage
Hotkey U
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals 100 Vespene gas 80seconds

Upgrades

  • +1 bonus to attack damage per level for hydralisks
  • +2 bonus to attack damage per level for lurkers
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 267seconds
Required Hatchery
Level 2
Cost 150 Minerals 150 Vespene gas 300seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 333seconds
Required Hive
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Lair
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Hive

Quotations

Quotes
Trained
Selected Confirming order
Repeatedly selected
Other lines


Trivia

In truth, the Warg is simply a renamed Hunter Killer, given that its stats are identical. The only difference is that while the Hunter Killer is usually shaded red, the Warg is teal.

Wargs may be named after the creatures of the same name from Norse mythology.

References

2001-02-02, Operation Claws. StarCraft Compendium Map Archives. Accessed on 2008-15-03